Problem to set only one texture for an object
I am making a Virtual Cockpit on a Jet Ranger, for X-Plane.
All I want is having the cockpit in one color, with one white bmp-file.
OBJ7-files only allow one texture, exept for the Quad_cockpit-object.
So, what I have done is merging everything exept the Quad_cockpit-file, highlighting the object, and clicking Object - Texture - Load Texture, and choosing a single white bmp-file.
I then export the whole thing and get the error message:
"This model uses more than one texture. You may only use one texture for an X-Plane OBJ."
What am I doing wrong when setting a texture on the merged object?
thanks,
Balooba
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