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Old 22nd February 2008, 11:26 AM   #4
Michelle_Nephew
Junior Member
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Join Date: Feb 2008
Posts: 8
Default Re: Second Life Export Troubles

I do have a copy saved from when I was seeing if committing the subdivisions helped at all, before I remapped it. The sculpt texture from that looks more normal (edge to edge), except for a black bar at top and bottom (see image below). But when I import that texture into SL, I get the second image in my first post.



Is the UV map something different? Where do I find it?

Last edited by Michelle_Nephew; 22nd February 2008 at 11:32 AM.
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