View Single Post
Old 27th August 2013, 11:51 AM   #3
Senior Member
Professional user
Stiglr's Avatar
Join Date: Feb 2004
Location: Portland, OR
Posts: 604
Default Re: Airbus 320 cockpit

Nice work. Very detailed. Are you finding poly count an issue with performance in the X-Plane environment?

When you say, "invert the edges", do you mean flip the normals? If so, in surface mode, simply select the edges you wish to invert and then Ctrl+Shift+N (or from menus, Surface/Flip Normal.).

Alternately, you could elect to leave them two-sided, showing the texture from either side. To do this, select the edges and find the 2S button at the Set Surface type submenu at the bottom left of the interface.

Also, should you need to know which way normals are facing, you'll find a toggle for showing/hiding normals in Orth/Normals (n).
Flight Sim Project Contributor

My Gaming Rig:
i5 2500K Quad-Core CPU at 3.3GHz
MSI P67A-C43 mobo
4GB of PC12800 DDR3 memory
Windows 7
1GB Galaxy GeForce GTX550 Ti video card GeForce 270.61 drivers (4/2011)
Cougar joystick/throttle combo
CH Pedals
Stiglr is offline   Reply With Quote