when i make a model in ac3d, its always in a 'nutral' position(no action), if you could make it so i could move him into a set position.....
and if i could animate him(walking, jumping, ect..), for lack of better words, i would be extremly happy.
but im also a gamer, i use ac3d manly to make game models, it has been just resontly that ive experamentd with sub-devision, and stuff, if you could make it so i could export as a seperate animation file(with bones and such) that i could then learn to load into my game, i would be very happy also.
basicly, bone animation is what i want, you could add in, making a renderd movie, or outputing to a render, later, and it would go over well
i dont rly know the diff between bone, and object animation, bone animation seems like the only useful kind of amination, and to my understanding, you can pretty much do anything with it.
thanx
Philip