picture rant, lol
I just now found the forum. I've been using ac3d for about 2 years, really getting better in the last 8 months or so. I use it to make vehicles for a game called Rigs of Rods. Using the Ogre exporter to export to .mesh files. The game has a feature called flexbody which lets the model be damaged based on a node/beam skeleton under it. It's addicting to make vehicles for it.
Well, here's a few of my creations from scratch in ac3d. I have to keep the poly count as low as possible to keep good performance in the game for slow computer users. Everything on these vehicles I made in ac3d, from the body to tires.
W900
http://img18.imageshack.us/img18/4443/screenshot133.jpg
Unimog
http://img12.imageshack.us/img12/187...enshot129x.jpg
Start of my Toyota 4x4
http://img7.imageshack.us/img7/8067/screenshot168h.jpg
finished product
http://img26.imageshack.us/img26/515...enshot253q.jpg
Start of a Suzuki Samurai
http://img26.imageshack.us/img26/703...enshot257r.jpg
Finished
http://img4.imageshack.us/img4/9052/screenshot329.jpg
Dodge Ram Truggy and normal truck versions
http://img12.imageshack.us/img12/4761/screenshot388.jpg
http://img2.imageshack.us/img2/9129/screenshot376.jpg
http://img186.imageshack.us/img186/6...eenshot385.jpg
http://img25.imageshack.us/img25/2883/screenshot367.jpg