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Old 15th April 2008, 09:58 PM   #1
Edymnion
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Default Of .3DR, .3DS, and .OBJ

Okay, long story short, I have a program that outputs 3D meshes and textures in .3dr format for the meshes, and .dds for the textures. It also outputs in more standard .obj format.

If using AC3D to try and import it's .obj file, I get a load_file_select error during loading. However, I do happen to have 3DS Max 7 which can import the .3dr format. When I do this, it brings up the mesh and the texture properly.

If I export from there back to .obj, AC3D still bails on me.
If I export from there to .3ds, and import that into AC3D, I get the mesh but no texture. And while I get the mesh, it looks like a checkerboard from where every other polygon is slightly darker.

So, could anyone help me figure out how to get the mesh and texture from .3dr/.dds over into something AC3D can use? Either directly, or by telling me in a 3DS for Dummies way how to export the mesh in a way that looks clean and smooth, and the texture... well, export the texture in the first place?
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