Re: Looking for ac3d to PLY exporter
Hi Gary,
Have you got the 4.0 headers? If not - send me an email and I'll get them to you.
The structures have changed in 4.0 and as you mention, normals are now stored in the SVertex structures (along with the vertex pointer and the texture tx,ty). So - they are now per vertex reference and not per vertex.
Andy
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