Quote:
Originally Posted by lisa
Maybe something wrong with the UV map? Try re-applying the texture coordinates.
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Thanks for your answer, Lisa,
but I am not sure what that means. The oblong surface on the plane looks somehow warped in the texture editor and I don't know how to change that.
Quote:
Originally Posted by luuckyy
Hi,
I've downloaded your files, you have some geometry problems here and there (mostly overlapping surfaces). Or maybe it's still very WIP (?).
Also you have a lot of Ngons (5+ sided surfaces) ... what format do you use to import your model into ClearView (which I don't know anything about BTW) ?
If you use a 3ds file, it might be ok, but with an untriangulated OBJ file it could leads to problems (missing surfaces) ... not every apps support Ngons.
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Thanks for your answers!
The .ac format is the format loaded in ClearView. Of course, it's very WIP as I still do not know how to do some of the things. So I'll try triangulating and see whether it helps?
And how do I track down the overlapping surfaces which aren't supposed to be there (I am aware of them on the cowling)?
Cheers
Edi