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Old 5th April 2008, 07:26 PM   #8
lisa
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Join Date: Mar 2005
Location: Phoenix, AZ
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Default Re: Linking=merging?

For box and tri creators, what you suggest would work.

For the sculpted prim format, however, the problem isn't the objects... it's the uv map. The texture also needs merged (without any holes or overlapping faces) and there is no automated way to do this.
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