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Old 14th August 2009, 08:48 PM   #1
virtualalias
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Join Date: Jun 2008
Posts: 67
Question Box Importer for Sculpts

I would like to use the box importer to put my sculpts together in Second Life.

From what I've seen of the documentation, it appears as if the box usually 'creates' the primitives that it uses to build. For this reason, I'm unsure as to how I would point it in the direction of exported sculpt maps that I've uploaded.

I recall reading somewhere that it is possible to do what I am talking about, but I've yet to find a step-by-step anywhere in the forums, and the XStreet Page for purchasing the box certainly does not cover this particular scenario.

So, say someone (for this story, the individual will be ignorant of the concept of lag) wants to make a set of armor that ends up being 150 prims, all sculpts, all from AC3D. How might one get this set built in Second Life without having to arrange/re-size every single prim by hand?
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Last edited by virtualalias; 17th August 2009 at 01:21 AM.
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