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Old 10th October 2010, 11:56 AM   #6
Mossie
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Join Date: Dec 2003
Location: UK
Posts: 369
Default Re: mapping question

You can do it another way, without making new textures.

Map the road to the texture, top.
Then for each section of road, rotate and size the polys to fit the texture. Difficult to describe.

Drop me a PM and I'll do a sample for you using your raod and texture.
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