Re: Problem with SL triangles
I too am having trouble w/generating complex objects w/the tri creator. I was successful at one of my first attempts at a 670 prim object (very complex - at the "paste limit" of SL (btw - anyone know how to get around that??)).
Then attempts to get simpler objects generated the same way keep throwing math errors and stops (no blank lines are in the file - even at the end). I will attach an example.
These objects are generated using a Mathematica (geometric E8 polytope). I save as an .obj import to AC3D. Works great. Then I weld, extrude and triangulate. Export as a .tri and paste into the .tri creator.
note: these are basically all extruded edge lines (not surfaces). If I "create surfaces" those basically work. Is there something I can look for in the .tri file or get it to ignore the math error and keep generating ?
any ideas ??
greg
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