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Old 27th October 2006, 11:51 AM   #13
griff
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Join Date: Feb 2005
Posts: 116
Default Re: Best approach to low-poly house modeling?

One little trick I use with door frame extrusions is to extrude outwards .... then remove that bottom surface ... and move the vertices of the front of the frame back inside the house.

Another thing I do is to build a little library of parts objects ... eg windows and doors then just 'merge' them in as needed after I've cut the required holes in the basic box house structure. Then change textures as needed

griff
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