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Configurable Field of View in 3D view
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9th September 2012, 12:22 PM
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DaveS
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Join Date: Jul 2009
Posts: 52
Configurable Field of View in 3D view
I'd like to see the 3D view have its Field of View (FOV) configurable. Right it seems to be hardcoded. In some cases a larger or smaller FOV would be very helpful in detecting mesh and/or texture errors.
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