thanks for the extra effort griff!
what would be such ways you speak of that would be 'cleaner' than polyline>set surface to poly>extrude? being a novice user i am curious...
thanks again for your help :>
do you guys think that there is anyway around such an error? in other words, is there a way to draw a line that wouldnt necessarily be a poly w/ 2 vertices that would be a clean solution?