Quote:
Originally Posted by Edymnion
Is that preliminary aztec'ing a texture, or did you manage to cut it into the hull directly?
|
If you are talking about the panel lines then that is made with the "divide loop" tool and the "move towards or away" tool.
The pink are the way the lines will go. I then use the "divide loop" and use a darker color on the polys becoming the lines. Then its time to move all the vertexes, and thats where "move toward or away" are used. One vertex at the time. First select reference point and then select the opposite vertex and move it 99% toward ref point. Then move it by units outward to get a uniform distance along the line. Its a bit tedious work, but I think its the only way to get nice panel lines on the very curved and twisted surfaces that at least my ship has.