Texture manager and UV mapper
Hi to all!
I would have a suggestion, in ac3d we have the texture coordinate editor and the UV map. separated, it would be possible to combine the UV map together to the texture coordinate editor? it would be more beautiful and there would be less open windows, even seen that this tool is used very often, I would put it in the MODE table with the symbol of the uv mapping.
Greetings
Salva
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