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Old 4th December 2008, 02:55 AM   #2
LightWizard
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Join Date: Dec 2008
Posts: 11
Default Re: Need help creating texture maps

OK, I found Lisa's texture map creation tutorial videos. I ended up with a texture for the front, back and top so it would get the concave surfaces. It looks good in TCE with 3 separate textures fitted into the box. I kept the areas of the texture the same size thinking that would more closely match the sizes of the shape boundaries. However, when I export it as an SL Normalized Sculpty, and apply the sculpty texture, it still looks like a mess.

I also made the texture area 64x64 which is the size a larger (512x512) ended up in 2nd life, thinking matching the size would help.

Note that should it matter, I didn't apply a texture in AC3D, thinking I'd use the stone texture I have in SL.

So, what am I missing in terms of making this rezz into a nice sculpty?

Thanks in advance...LW
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