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Old 6th October 2007, 06:01 AM   #4
edi
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Default Re: airplanes for ClearView and CAD

Quote:
Originally Posted by lisa

Maybe something wrong with the UV map? Try re-applying the texture coordinates.
Thanks for your answer, Lisa,

but I am not sure what that means. The oblong surface on the plane looks somehow warped in the texture editor and I don't know how to change that.

Quote:
Originally Posted by luuckyy View Post
Hi,

I've downloaded your files, you have some geometry problems here and there (mostly overlapping surfaces). Or maybe it's still very WIP (?).

Also you have a lot of Ngons (5+ sided surfaces) ... what format do you use to import your model into ClearView (which I don't know anything about BTW) ?
If you use a 3ds file, it might be ok, but with an untriangulated OBJ file it could leads to problems (missing surfaces) ... not every apps support Ngons.
Thanks for your answers!

The .ac format is the format loaded in ClearView. Of course, it's very WIP as I still do not know how to do some of the things. So I'll try triangulating and see whether it helps?

And how do I track down the overlapping surfaces which aren't supposed to be there (I am aware of them on the cowling)?

Cheers

Edi
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