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Old 11th March 2010, 05:43 AM   #2
Andy
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Default Re: Getting Rid of the Mipmap (blurring) of Textures

There is support for this in the API (i.e. for developers) but it can't currently be done from the user interface.

You might try installing the X-Plane plugin - this -may- set the mipmaps (since the feature was added for X-Plane developers)
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