Bounding box relative to selected object
Hello,
I'm new, and I found a problem in AC3D and I cannot find a solution.
I created a rotated cube (so the faces are not parallel to x,y,z planes). Now I want to move one face of this cube, but the movement, made in 3D window using bounding-box, should be done relative to object cube, and not relative to global axis.
I cannot find a way to accomplish this.
I mean that I need to move bounding-box relative to object coordinates, not global "world" coordinates.
Please can you help me?
Thank you!
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