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Old 3rd December 2008, 05:37 PM   #4
Andy
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Default Re: Need help creating Second Life Sculpties

A lot of Lisa's messages on this forum will help you.

For a shape to work in SL, you need to get the texture map right. Lisa's fish has an example:

http://www.independentdeveloper.com/...rom_existing_3

Have a look through the forum though, there's quite a bit on this.

It's always best to start from the sample SL objects that come with AC3D (in the models/sample folder). Look at the TCE for these to see how the mapping covers the full area.
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