Quote:
Originally Posted by lisa
You can download the source code to povray here:
http://www.povray.org/download/
(It's about half-way down the page.)
To anwer the question of how computationally expensive: very.
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It can't be too intensive. I remember it or something like media being used in the game Turok: Seeds of Evil. It was used around the emission of a particle beam rifle.
I suspect alot of what I want to do is going to require some thorough planning and playing with the math. Not a problem, since I like manipulating equations.