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Old 15th January 2010, 03:17 PM   #4
donamy
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Join Date: Feb 2006
Posts: 219
Default Re: Again about texturing

Once you have done the above, depending on which side of the model the faces are on, select remap from the upper left of the texture screen, left, front or top. The screen will show how the faces look from that angle. If they don't look right, choose another angle. When they look like the correct angle you can position, scale, rotate or what ever to the texture.
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