There's a sample like this with AC3D.
Load in the sample model 'subdivided hand'. Do this either from File->open or use the File->object-library and open up the samples that come with AC3D.
After making a basic shape, select the object and Tols->object-property-editor. Increase the subdiv level.
You can quickly make a hand from a 4x4 mesh, extruded into 3d - then extrude the fingers and thumb individually.
When subdividing, use quads, not triangles or polys (though they will work, quads are best). Don't leave any internal surfaces in the shape and make sure all surfaces face outwards. See the manual on extruding for more info on extrude parameters.
Andy
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