Thread: Donut shape
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Old 29th May 2004, 08:39 AM   #2
mconn1
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Join Date: Dec 2003
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Make a disk off to the side of the Y axis, the farther the disk is from the Y axis the bigger the donut.

select object -> revolve and have it revolve around the Y axis. Also, play with the number of segments until you have the right look to the torus (donut).
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