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Old 3rd October 2010, 11:31 PM   #2
Krisidious
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Join Date: Oct 2010
Posts: 10
Default Re: UV mapping odd directions

Quote:
also is there a way to only select faces that are actually facing you? you know a no back faces selection? this would be very helpful for UV mapping each side of a complex object.

(I've used the "select surfaces with the same material" to circumnavigate this issue. however "select only surfaces facing me" would be great or "select surfaces and not backfaces".)
Answer: at the very bottom left of AC3D UI there are two selection boxes "grid" and "select through" the select through is the equivalent of no back face selection.
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