Re: UV mapping odd directions
ok the solution I have found is
1 rotate the object to a planar view. right, left, top etc... by click the rotate by 1 unit button. and keeping track of how many units you rotate it.
2 map the object while it's facing the correct aspect.
3 use the notes to rotate the object back into it's original offset angle.
in the future I would love to see the ability to rotate the angle of the uvw camera.
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