Thread: Making Holes
View Single Post
Old 6th July 2003, 10:53 AM   #4
Andy
Administrator
Professional user
 
Andy's Avatar
 
Join Date: Jun 2003
Posts: 4,565
Default Re: Making Holes

You can use Vertex->create-convex-surface/object to make objects that have holes in.

e.g. to make a round hole in a box:

1) create a box
2) create a cylinder that extends though the box and comes out of opposite sides
3) select-all (in vertex select mode)
4) Vertex->create-convex-surface/object

Then you can remove the original box and remove the surfaces from the cylinder 'ends'. Finally flatten the vertices on the sides where the holes are (select the vertices at one end and resize to zero)

For more info on this function, see the section in the manual which demostrates making an aircraft fuselage.

Hope this helps,

Andy
Andy is offline   Reply With Quote