Thread: Collada
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Old 7th October 2009, 12:37 PM   #22
Dennis
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Default Re: Collada

That's actually good news - think we're getting closer.

This actually looks like another <bind_material> issue. Unfortunately, I'm not sure how to specify a <bind_material> for texture coordinates when there's no actual texture assigned.

I gave it a try using the material name as a semantic for binding the texture coordinates to the mesh --- would you mind trying this file?

Thanks again,
Dennis
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File Type: txt ac_tri.dae.txt (3.3 KB, 326 views)
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