Spliting a multi object model
I build a lot of models with multiple objects, which are later split out to animate.
What I like is a plug-in to allow spliting the model based on objects into seperate models using the object name as the new file name. No change to location of resultant parts, they retain thier original location. Also they must retain all texture information and mapping.
So a model with 24 objects would become 24 models each with a unique name as defined in the original model.
This would be very useful, as us guys in Targetware, have to split out models manually, and some have 100 objects.
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