Re: Having MAJOR issue getting things exported
1. I noticed 4 vertices at the top of the backpack that seemed to be there for no apparent reason, and they were interfering with the UV map, so I got rid of them.
2. Surface / divide so I had some more vertices to work with, and better detail.
3. Tool / UV map : cylindrical on the Y-axis produced the best result
4. export to sculpt... done
I didn't finetune the UV map but got a good result, see attached pics.
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