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Old 25th July 2011, 06:12 PM   #6
Clay
Senior Member
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Join Date: Apr 2010
Location: Dallas Texas
Posts: 104
Default Re: How to bring Objects from AC3D to Secondlife ??

Aww ok this will help you out . Step one rez a cube. Step 2 while you are still in edit mode under the object tab you will see on the right hand side of the edit window it will say Buiding Block Type.There is an arrow and a drop down menue. Look for sculpted. Here you will change the object to a sculptie prim. It will now look like an apple. You will see the rainbow colord box in the edit window now as well. This is a .tga file. You open your dolphin tga that you uploaded and drag it to the rainbow box. Your prim will now take on the shape. You will have to stretch and squeese your prim to get the right size and proportion but there you go. That is how you make your sculpted prim. The object is in the .tga file. Its just a map that sl needs to change the prim to the shape of the sculptie. If you stll have problem understanding I could show you in SL if you like.

Oh and i make my texturs in ms paint and other paint programs and then texture in sl not with the sculptie progams.
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