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Old 25th October 2003, 02:42 AM   #2
Andy
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Default Re: HOW to EXPORT AC3D 3D-Models to 2D-ANIMATED-SPRITES

If you are using windows, just use Edit->copy-3d-win-to-clipboard and paste the image into a gif editor.

You can use the current png plugin to make stuff like this:



AC3D saves a series of png images, which you load into a gif animator to create the animated gif file.

The png plugin adds a command which is like this:

Code:
ac3d save_win_3d_image_png <filename>
So you could write a plugin (in TCl/TK) which used this command to save an image everytime you pressed a button.

e.g.

you could put this in tcl/patch.tcl

Code:
toplevel .pngwin
button .pngwin.b -text "save image" -command "ac3d save_win_3d_image_png c:/file.png"
pack .pngwin.b
This could be expanded to increment some filename counter each time. This would require more work - any volunteers?

Andy
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