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Old 17th August 2009, 08:21 PM   #1
info_man
Junior Member
Junior member
 
Join Date: Aug 2009
Posts: 5
Default 3ds and ac3d for texturing (help)

I have tried googling this problem.
I have come here, and searched for a collective...long butt time lol. I have found to fix a few small things, however this is still the problem:

I made everything with ac3d when it comes to mapping . however for characters and animation, i go with 3ds max.

However, I texture with ac3d still, because 3ds texturing is....no where near as easy for me, and I do better with ac3d.

When I import a .3ds file from ac3d into 3ds max...there are problems.

the model is invis, and I learned to fix that by messing around by changing it to mesh/poly, although sometimes it goes haywire lol.

however, texturing does not come up. I know the texture has to be in the same file as the 3ds file, and its name cannot be long.

so far, for example.

I have my 3d folder on my desktop
in there, is replica
in there, is the .3ds model from ac3d (named test) and the texture (jpeg) named ba

did I miss a step or overlook something in 3ds max itself? or is this an error?
either way, any help would be great, because if I cant fix this...i will have to spend a long time trying to figure out how to texture with 3ds max...and put ac3d aside for months until I map again.

thank you.
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