Re: Chipped paint effect
Yes, you would have to add the additional term "once" to the code. So now it would look like this:
normal {
bump_map {
gif "c:\woody's stuff\custom models\various textures\carpet\greencarpet.gif" interpolate 2
map_type 0
bump_size 4.0
once
} scale 1
}
Keep in mind though that you may still have to play around with the scale numbers to get it the right size on your object.
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