View Single Post
Old 14th January 2012, 06:59 PM   #2
Cynic
Member
Expert member
 
Join Date: Jul 2007
Posts: 71
Default Re: Dimensions from surfaces and objects

With the exception of x, y, z Cartesian coordinates, the numbers have no dimension. They could be anything you want them to be.

I used to model my game objects to scale, but a 250m hammerhead destroyer causes some problems for AC3D so I scale the objects down to 1/100th and plan to scale to true size as I convert the data to a binary format.

In other words, you have to make adjustments yourself. You have to envision what the dimensions are, scaled or not.
Cynic is offline   Reply With Quote