Quote:
Originally Posted by Breems
Earlier, however, (with a different object) I had fragmented the entire object and after assigning textures to all visible faces, I used the "Select Objects With Texture - None" plugin and deleted them. I figured that would do the same thing. Must've missed something.
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Maybe you've accidently selected that face as well.
Selecting the 4 verts and switching to surface mode is the easiest option along with selecting all in surface mode and deselecting everything but what you want to remove
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