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Old 31st March 2012, 04:07 PM   #2
Stiglr
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Join Date: Feb 2004
Location: Portland, OR
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Default Re: Loft or Skin equivalent in AC3D?

Make a polygon out of one of the end shapes, select it in surface mode, and extrude; when extruding, fill in the number of segments you want created within the specified extrusion distance. Then, reshape any interim cross-sections as needed to create the shape you want.
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