Re: Loft or Skin equivalent in AC3D?
Easy way:
- Select both objects.
- Switch to vertex-mode
- select "create convex surface object" (if I remember the right name) in vertex menu.
- hull ready...
Hard way:
- switch to vertext menu
- start:
- select counter clockwise 2 vertices on object 1 and object 2.
- ctrl+shift+s to create surace between them
- go to start:
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