Thread: B3D Exporter
View Single Post
Old 4th April 2005, 04:35 PM   #10
lo-tekk
Junior Member
Junior member
 
Join Date: Apr 2005
Posts: 2
Default

Hi alltogether,

i have found out, that you have to load your mesh as animmesh and then find the child - object by the name you entered in the object property editor. That worked for me. But an B3D im- / exporter would be really great !
lo-tekk is offline   Reply With Quote