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Old 24th March 2015, 01:59 PM   #5
jleslie
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Join Date: Feb 2012
Posts: 58
Default Re: baloney slices the other way,

Quote:
Originally Posted by Andy View Post
It's looking great from here.



There's an example in the manual - access this from the Help menu inside AC3D. see Operations on Vertices->Create-convex surface/object.

thanks, but its all trial and terror...

its very time consuming and I was hoping for a faster way of doing it. currently I trace the baloney slice in 2d with the multi-point poly shape, then extrude and then drag the points of the new polyside down to the new baloney slice. However this isn't very smooth and I then have to do a lot of tweaking to round everything. I was hoping the Vertices->Create-convex surface/object will be faster without adding polygons.
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