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Old 19th April 2012, 12:18 PM   #7
CharlieCD
Junior Member
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Join Date: Dec 2010
Posts: 6
Default Re: Pivoting FlyingFlea Wing

Hello Steve,
finally I found a good oldtime hacker solution to inverting the pivot point that does not require any external program.

I simply allow AC3D to export the Xfile with its own pivot (which is reversed for my model)
Then I open the Xfile and search for the culprit Frame by name, such as:

Frame lelevatorr {

FrameTransformMatrix {
1.0, 0.0, 0.0, 0.0,
0.0, 1.0, 0.0, 0.0,
0.0, 0.0, 1.0, 0.0,
0.046473, 0.150234, - 0.073243, 1.0;; (after a little testing, I removed the red minus sign)
}

To reverse the flap action:

Frame flapl {

FrameTransformMatrix {
1.0, 0.0, 0.0, 0.0,
0.0, -1.0, 0.0, 0.0, (after a little testing, I added the red minus sign)
0.0, 0.0, 1.0, 0.0,
-0.371188, -0.474202, -1.76434, 1.0;;
}

This has worked beautifully for me and maybe it will do so for your Jag bonnet.

Cheers,
Charlie
PS: I have tried fiddling with the Object Property Editor but without any luck, so far...still have to sort that one out !
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