Thanks Andy. Spotting a couple of dogy normals on something like this feels like a needle in a haystack job or am I missing something?
http://ndgrad.co.uk/test/airport.jpg
However... Unify Normals could be just what i need! I see I can't do select all > Unify. If I was to randomly select any surface in this mesh of polygons would the unify normals command cover the entire footprint of this airport?
Quote:
Originally Posted by Andy
Press 'n' to display normals. Set surfaces to single-sided and have a look around your model, any surfaces that are not visible from the outside will need flipping.
Use Surface->Unify normals to fix.
|