Re: Textures not exporting to X-Plane
Hey Andy that's a good spot, I took the space out of the filename and its now OK. BTWI confirm the PNG has to be powers of 2 up to 4096. But I have had things like 512 x 2048 that work OK. I had simply copied used the PM PNG file, which isnt space sensitive into the object library. A second set of eyes always helps so very many thanks to you.
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