Re: Texture Mapping and UV Coordinates
AC3D objects have a default texture map but when you start editing the object, adding or removing surfaces, this will be changed. You can use the TCE to fix/set the UV map.
If you set an object to have a texture (AC3D menu Object->Texture) then the Collada file will have that and texture coords in it. Try it with a simple shape and look at the file. If you send a simple file to the devs, they might tell you why it's not working on their system.
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