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Old 21st July 2012, 11:46 AM   #9
Stiglr
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Location: Portland, OR
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Default Re: Define Seams for LSCM Mapping

I believe you already CAN do that, by making the copy an instance, however, it's a case of "chicken or the egg"; what do you texture the original with, if the purpose of creating the instance is to create the texture guide? And you certainly wouldn't want to try to recreate the original from the cut-up model flue copies!!
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Last edited by Stiglr; 21st July 2012 at 12:16 PM.
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