I dont know if 'script' means my 'goal'.
I enjoy Graphical User Interface (GUI) and it is nice to use a mouse to sculpt something. I want to build very 'mathematical objects' like, simple example, cube inside a cube to have a 4D cube in real 3D world .. Hope you follow me. And also, at each top I want a nice sphere (a bit like the well knowned (I hope) Atomium in Bruxelles :
http://fr.wikipedia.org/wiki/Atomium )... still with me ?
Is there a way to describe this object : something like
Cylinder1 is Cyl(10, 1, 1, 1)
Move cylinder to (a, b, c)
Rotate it according to (u, v, w) (a normalized vector)
Sphere1 is Sphere(1, 1, 1)
Sphere2 is Sphere(0.9, 0.9, 0.9)
MySphere = Spher1 - Sphere2
....
Sizing, duplicate ...
then give a name to that object
and use it thru AC3D
... that's it
I my mind : the object i want is a bit more complexe so the scripting language may have for, if then else, while and must know some trigonometrics
regards Pascal