Sizing Models for 3D Game Studio
I hope someone here works with Game Studio as I have a question. Lets say I am building a cabin in AC3D to put into Game Studio, what is the best way to size it in AC3D?
The reason I ask is I made a box to test the transfer function, it appeared a good size in AC3D but when I ported it to Game Studio it was very small.
Any help, tricks, hints on this would be appreciated.
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