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Old 15th March 2006, 12:28 PM   #6
DRAKELOT
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Join Date: Mar 2006
Location: AC3D Poser Bryce Land
Posts: 285
Default Hi Dennis !!!

What I meant is :
How to select the vertices with out the rubber band and go eather way ?
I put the cursor on top of a vertice and then ... how do I snap the next one to the first on and so on ?
If I use the rubber band it doesn't work ...

What I did is to make the groups in the UVmapper from the mats in AC3D. I'm also making a male version of the figure. I'm starting all over again and with what I learn from the first one, I'm trying to do the grouping and mats from the simple (no divided) mesh. Then when I subdivide the mesh the groups and mat will be there (not so many quads). I'm trying by making small objects from the mat zones and cut-paste them to a new multi-object scene then merging them to 1 object !!!
BTW, cool new pluggins !!!
Just another question :

In the OBJ export (new), how can I get to export the correct names for the mats. I always end up with ACmat 01,02 ... If I do the export to 3D max it works but not for the wavefront OBJ. export ???
What I did is assign the names again in UVmapper !!!

Well, thanks for the promp aswer and I'm trying to upload some image here.
Antonio.
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